04-24-2008

|
EPISODE 14 - NOTES
FROM the VIDEO SHOWERPHONE (22:06)
Steve Ogden, King of the Crater Monkeys, again waxes philosophical
on the subject of video phones and flying cars, scantily clad Hollywood
starlets and supermodels lathered in soap and fresh from the shower,
and the impending Idiocracy in which Average will be the new Excellent.
Music by Tim Larkin.
20MB 3MB
|
04-18-2008

|
EPISODE 13 - AIN'T
BIG ENOUGH for the BOTH of US (19:51)
Steve Ogden, Moon Town's President for Life tells how the fractured
psyche of Ace Tripline gave birth to two characters, and how Moon
Town is trying to become a space Western despite its writer's best
efforts. Music by Tim Larkin.
18MB 3MB
|
04-11-2008

|
EPISODE 12 - HEY! WHO
LET ALL THE GIRLS IN HERE? (PART II) (26:13)
Lead Factory Worker Steve Ogden continues his two-part talk about
strong women characters, the development of Cassandra Quinn and
Hollywood's late revelation that women can be Doctors and even ride
motorcycles. Music by Tim Larkin.
24MB 3MB
|
04-04-2008

|
EPISODE 11 - HEY! WHO
LET ALL THE GIRLS IN HERE? (PART I) (15:53)
Lead Psychologist Steve Ogden talks about strong female characters
and the history of women in fantasy, science fiction, comics, and
action movies, and why Cassandra Quinn won't be wearing a chain
mail bikini. Music by Tim Larkin.
15MB 2MB
|
03-28-2008

|
EPISODE 10 - ONLY SKIN
DEEP, PART III (33:19)
Windbag Know-it-all of Moon Town, Steve Ogden geeks out about his
process for finishing his CG models. In this third and final of
two installments, he talks about surfacing and his unique way of
manipulating reflection and specularity. Music by Tim Larkin.
31MB 6MB
|
03-21-2008

|
EPISODE 9 - ONLY SKIN
DEEP, PART II (22:25)
Grand High Inquisitor of Moon Town, Steve Ogden continues talking
about his process for finishing his CG models. In this second installment,
he talk about texture and detail, bump and normal maps, the differences
between pigment and light, and the Four Cs. Music by Tim Larkin.
20MB 2MB
|
EPISODE 9
EXTRA: Click HERE for supplemental materials on texturing, bump
maps, and normal maps, including a peek at some of the textures for
the Security Cruiser. |
03-13-2008

|
EPISODE 8 - ONLY SKIN
DEEP, PART I (17:00)
Habitual talker Steve Ogden chats about using 3D software to create
4D illustrations. In the first of two installments, he talks about
his approach to object surfaces, beginning with color and light.
Music by Tim Larkin.
16MB 4MB
|
03-07-2008

|
EPISODE 7 -RULES are
COOL but VETO is NEAT-O (19:07)
Director Steve Ogden talks about knowing when to just say no to
a rule, even if it's one of yours. Music by Tim Larkin.
17.5MB 4.5MB
|
02-29-2008

|
EPISODE 6 -TRIANGLES
in a USED UNIVERSE (16:57)
Director Steve Ogden talks about making pristine geometry look like
it belongs in a frontier town in a used universe, using the Moon
Shark as an example. Brief description of geometrical construction,
texturing. Music by Tim Larkin.
16MB 4MB
|
EPISODE 6 EXTRA:
Click HERE to view the Moon Shark, textured, and under
construction (faceted and MeshSmoothed) .
|
02-24-2008

|
EPIDOSE 5 -THE SECURITY
GUARD DOESN'T DRIVE a HUMMER (18:43)
Director Steve Ogden talks more about his character-based approach
to visual design on Moon Town. Thoughts on character-based design
in Myst and Riven, and as it applies to the Moon Shark starfighter
and the Security Guard vessel in Moon Town. Music by Tim Larkin.
17.5MB 3MB
|
EPISODE 5 EXTRA:
Click HERE to view shots from Myst and Riven demonstrating
the concepts alluded to in this week's show. Images from Myst
©1993, Cyan, Inc. and Broderbund. Images from Riven
© 1997, Cyan Worlds, Inc., and Red Orb. All Rights Reserved.
|
02-15-2008

|
EPISODE 4 -THE HOLY
GRAIL of VISUAL DESIGN (14:50)
Director Steve Ogden talks about his approach to visual design on
Moon Town. Thoughts on the final Grail scene in Indiana Jones and
the Last Crusade as a fine example of Character-Based Design. Music
by Tim Larkin.
14MB 4MB
|
02-08-2008
|
EPISODE 3 -IT ALL
STARTED WHEN I KILLED the PIANO (12:25)
Director Steve Ogden talks about how he began writing and what keeps
him writing. Thoughts on Moon Town's Production-Based Approach to
writing and producing. Music by Tim Larkin.
12MB 3MB
|
02-01-2008

|
EPISODE 2 - IT WAS
WRITTEN in the STARS (14:44)
The script for Moon Town episode one is finished. Thoughts on scriptwriting
and Act Breaks. Show opening and closing music by Tim Larkin.
13MB 3MB
|
01-25-2008
|
EPISODE 1 - FLY ME
to the MOON (10:02)
Introduction to Steve Ogden's new Sci-Fi series Moon Town. A little
history about Steve, a little about where Moon Town came from. Show
opening and closing music by Tim Larkin.
9MB 2MB
|