Progress


06-22-2007 -
It's going to be Everywhere

Flakes has been recruited for exhibition in several venues, both online and at different festivals including The Animation Show's MySpace channel, AWN's Video Portal, and the //ADAPT Conference in Montreal.

In addition, it's slated for inclusion in 3D Total's DVD anthology, the 2007 Shorts Drawer.

Really thinking about the rest of the episodes now in earnest. Episode One - Fighting the Slide - will become a trailer of sorts for the entire series, so getting it out to as many people as possible makes a lot of sense.
04-05-2007 -
Award Winning

Flakes has won Mobifest LA, an animation festival for short animated films made for mobiles (phones, Palms, etc.) Got flown out to LA for the ceremony by the fine folks at Mobifest and The Animation Show, got a bunch of tech stuff and won a creative session with director Mike Judge.

Very proud the film's been received so well, and people really seem to dig it. Starting to think about getting the rest of the series done now. Anyone know a good animator who's just begging for the chance to work on something like this? :)
01-11-2007 -
DING! It's done!

And just like that, the first short is done and ready for you to download. So, without further ado, I present to you:
Episode #1 - Fighting the Slide.

Enjoy!
01-08-2007 -
CHA CHA CHA

I have loved most things about making this movie, but by far the best experience has been working on the sound. Why? Well, I'm a nut for sound - been dragging pillows, squeaky chairs, and bottles of spices into the studio for foley.

But most of all because tonight, I got to sit my 3 boys down in front of a microphone and get them to sing the cha cha cha over Herman's lovely score. That's just more fun than you can shake a salt shaker at.
01-03-2007 -
Animation

HERE's a look at one of the animated sequences. Enjoy.
01-02-2007 -
Music

I was lucky enough to get the ultra talented Herman Witkam to add his cha cha flavor to the short. This composer is putting together a score for episode one, with percussion help from the equally talented Salvador Pelaez. Listen to Herman's samples at his website, especially "Rekindled". Very nice.
01-01-2007 -
Final pass

There are about a thousand niggling little things it takes to get the initial pass to the place it's as fun to look at as my initial sketches. It's all down to slight changes in composition, color, contrast, lighting, and render settings. It all goes to feel.
12-22-2006 -
Initial pass

Bully's Steve Karp and Waymon Harrold animated the whole 30 second short in under two weeks, and Carlson Bull ran the initial batches of renders. The shots looked very good, especially considering they were created at top speed.
12-12-2006 -
3D Layout

Bully's Steve Karp made a quick animatic from my original storyboards. After we all discussed the timing and made a few adjustments, he made a 3D animatic with most elements laid out.
12-2-2006 -
Mirror

We're using software called VRAY, which makes it easy to get nice lighting, a must when most of your stuff is made of snow. Working on the VRAY materials here, to get the look of an antique mirror. Also, you'll note the first appearance of Milton's teeth. Originally he wasn't going to have teeth, but in storyboarding the short, I found teeth useful for expressions - grunting, gasping for breath, etc. So, I added the choppers at the last minute.
11-30-2006 -
MILTON - More Work Out props

Headband, wristbands, and watch for taking pulse.
11-30-2006 -
MILTON - Work Out props

Needed a jump rope and dumbbel for Milton...
11-29-2006 -
Storyboards

Storyboarded a 30 second version of the first episode for the Bully TV spot.
11-28-2006 -
Bully to the Rescue

My friends at Bully Entertainment, an animation and game development studio in downtown Baltimore, are interested in using a short version of Milton's first episode as a holiday greeting and possible TV spot. They have generously offered to help with the animation.
10-16-2006 -
MODEL - Peary - Texture

Adding some color to Peary's model.
10-15-2006 -
MODEL - Peary

Initial pass at Peary's model.
10-10-2006 -
MODEL - Peary's house

Peary's house is built after a birdhouse I saw once. I went from memory, so it probably doesn't look anything like the original, but such is inspiration. As an added Bird-touch, I gave the roofline a distinctive badminton Birdie feel.
10-09-2006 -
DESIGN - Peary's house

Eye on the birdie. In contrast to Milton's carefully constructed snowcottage, Peary's birdhouse seems thrown together and less thought out. And of course, it's painted in garish colors because that's how Peary likes it. (Can you paint snow? *shrug*)
10-09-2006 -
MODEL - Peary's mailbox

Peary first notices something amiss while standing next to this.
10-08-2006 -
DESIGN - Peary's mailbox

It's probably overkill to design something like this, but then the differences between Peary and Milton's personalities manifest in things like their houses, their mailboxes... so it's probably for the best to work these things out on paper just to make sure.
10-08-2006 -
Tree - Finished model

These trees are made up of interchangeable layers that allow for variation in shape and height.
09-26-2006 -
Muscleman: design

Quick sketch of the muscleman that starts all the trouble.
09-25-2006 -
Milton's house: Whipped cream bushes

Milton's a playful guy. When he makes snow bushes for his snow house, he makes them look like whipped cream. I guess he just likes whipped cream.
09-19-2006 -
Evergreen: Model started

Initial work. Trying for that mix of clay and plastic toy. I think it's going to be hard to read until it has proper texture.
09-19-2006 -
Evergreen: Design

Quick sketch.
09-18-2006 -
Milton's House: Shrubs, materials

Working on the snow material, and trying to get the right feel for shrubs made out of snow. Decided on a whipped cream feel.
09-16-2006 -
Milton's House: MODELING COMPLETED

Front portion of house completed, with chimney and entryway.
09-15-2006 -
Milton's House: MODELING CONTINUED

Working out the dormers and other architectural elements. Starting to feel like daubs of clay, which is what I want. Having to work a little extra not to have any hard lines.
09-14-2006 -
Script: EPISODE ONE - REVISION

Just the revision it needed. The characters are interacting very well. It's a good introductory piece now.

09-13-2006 -
Milton's House: MODEL STARTED

It's a little bit ice cream cone
and a little bit onion dome

09-13-2006 -
Milton's House: DESIGN

Part gingerbread cottage, part Russian palace. Well, if you could make anything in the whole world out of snow, wouldn't you?

09-12-2006 -
Milton and Perry: LOOK and FEEL

Personalities in a sketch...

09-12-2006 -
Milton: COLOR / MODEL REVISION

Scarf, chunks, better hands. Removed eyebrows.
Looks better without.

09-11-2006 -
Milton: COLOR / DESIGN REVISION

Added scarf, and chunks between body segments.
Trying to nail look and feel, color palette.


09-11-2006 -
Milton: COLOR / LIGHTING REVISION

Even snowmen get the BLUES.


09-11-2006 -
Milton: INITIAL MODEL

Not much color. 2 hour modelling session.

08-10-2006 -
Script: EPISODE ONE

Quick pass at a script. Needs a little tweak.

08-07-2006 -
Milton: INITIAL SKETCH

Quick. Shameful. Who cares.
Copyright 2006 Stephen C. Ogden | Luna Entertainment. All Rights Reserved.